#include "Includes.h"
///////////////////////////////////////////////////////////////////////////////////////

#define led_on 1
#define led_off 0

void Choose_Field()
{
	if(SensorValue[FIELD_JUMPER]==0)//jumper inserted
	{
		FIELD=Blue_Field;
		LED=led_Blue;
	}
	if(SensorValue[FIELD_JUMPER]==1)//jumper NOT inserted
	{
		FIELD=Red_Field;
		LED=led_Red;
	}
}
